Here is a personal project made in UE5.
The houses are made as a modular building kit.
I used Blender and ZBrush for modelling/sculpting, Substance Designer/Painter for the textures and materials, and SpeedTree for the ivy.
Lighting via Ultra Dynamic Sky from the UE Marketplace.
I learned a lot working on this project, it was my first time using Substance Designer and it was a lot of fun to mess around in. I also got to use programs like Rizomuv and Speedtree which are great for speeding up my workflow. I look forward to building on what I learned in future projects.
Concept art by Naughty Frog: