Mission to Minerva #KB3Dchallenge

Rendered animation

Scene still

Scene still

Skybox material setup

Planet master material setup

Demo of planet parameters

My submission for the Mission to Minerva #KB3Dchallenge. I wanted to get more practice in Unreal Engine 5 so I used the challenge as an opportunity to push my competence with the software. I explore skybox creation, animated textures, and Niagara particle effects all to enhance the feeling of being on a frigid moon in deep space. I enjoyed working on this project and seeing all the other worlds people created for the Minerva galaxy.