Continuing my exploration of stylized game art by creating a cozy little scene. The overall scene was heavily inspired by Wayfinder, but with minimal hand-painting. I will probably work on a hand-painted prop as a future project, but I'm fairly happy with the current scene.
Blockouts, low poly, and UVs were done in Blender. High poly and tiling materials were sculpted in Zbrush. A mix of marmoset and Substance for baking, and all final textures were made in Substance Painter.
Any feedback is welcome!