The Study Room

Unreal Scene

Unreal Scene

Unreal Scene

Unreal Scene

Unreal Scene

Unreal Scene

Asset Showcase

Asset Showcase

Tileable Plaster sculpted in Zbrush and textured in Substance Painter

Tileable Plaster sculpted in Zbrush and textured in Substance Painter

Tileable wood planks sculpted in Zbrush and textured in Substance Painter

Tileable wood planks sculpted in Zbrush and textured in Substance Painter

Bookshelf wireframe, sculpt, & textured

Bookshelf wireframe, sculpt, & textured

Chair wireframe, sculpt, & textured

Chair wireframe, sculpt, & textured

Desk wireframe & sculpt

Desk wireframe & sculpt

Continuing my exploration of stylized game art by creating a cozy little scene. The overall scene was heavily inspired by Wayfinder, but with minimal hand-painting. I will probably work on a hand-painted prop as a future project, but I'm fairly happy with the current scene.
Blockouts, low poly, and UVs were done in Blender. High poly and tiling materials were sculpted in Zbrush. A mix of marmoset and Substance for baking, and all final textures were made in Substance Painter.
Any feedback is welcome!